Great news,Dear Utol (2025): Catfish Episode 46 Nintendo Switch fans. We've found the console's first sleeper hit: Snipperclips.
The two-player version of this cooperative puzzle game — there's a four-player mode as well — follows Snip (the red one) and Clip (the yellow one). They look like blobs of color cut out of construction paper, with cheery faces drawn onto each one.
SEE ALSO: Nintendo Switch releases worldwide on March 3Your goal in a given level varies. In one, you might need to position each character in such a way that their combined, overlapping forms fill in a heart-shaped outline. In another, you might need to put a basketball through a hoop or carry a larger-than-life pencil to an oversized sharpener.
To play, you hold a single Joy-Con controller in its horizontal configuration, like an old NES gamepad. That ensures the two-player mode is accessible right out of the box for everyone, at the very least.
Snip and Clip both have the ability to shear little pieces off of one another by overlapping their "bodies" until the bit you want to slice away takes form. Once the two bodies are lined up, the cutter presses a button to snip away a piece of their companion.
There's nothing to worry about if you cut away too much. One button press restores Snip or Clip to their full form. You can also undo that by pressing the same button a second time.
This cutting mechanic is essential in a number of different ways. When a puzzle calls for the Snip/Clip twosome to overlap in such a way that they fill in an outline, you often need to shear pieces off of one or both to ensure they stay inside the lines.
Sometimes, cutting up Snip or Clip is necessary for transporting physical objects. For example, the aforementioned basketball puzzle involved carrying the ball from the left side of the screen to a hoop on the right.
The easiest way to complete the puzzle involved creating a "bowl" shape on Snip's head. Doing so created a secure resting place for the basketball to slot into as the colorful, little blob scurried across the screen.
Clip would have worked just as well in that situation. Both of the colored blobs are the same shape, and their bodies — the bits of them that you can snip to pieces — can rotate by pressing the Joy-Con's shoulder buttons.
There's lots of trial-and-error and playful experimentation that goes on in Snipperclips'puzzles. A couple of the early ones we looked at had only one real solution, but many of them — particularly the basketball and pencil ones — were more open-ended.
Since this is a physics-based game, things can get downright goofy. In one instance, cooperating players sidle up on either side of a fallen, oversized pencil and try to scoop it up by ramming their bodies into it at various angles.
It's the best, most hilarious kind of frustrating. You don't get mad at the game when you fumble an object; you just laugh at the silliness of it all and try again.
It helps that Snip and Clip are delightfully charming creations. Their drawn-on faces and spindly limbs have just the right amount of personality and bounce to keep the game feeling light and humorous.
There isn't an exactrelease date yet for Snipperclips, but we do have a launch window: March 2017, the same month as Switch. Most of the attention will be on The Legend of Zelda: Breath of the Wild— understandably — at launch, but Snipperclipsis looking like a stealthy must-buy for the new console as well.
Topics Gaming Nintendo Nintendo Switch
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